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First Steps

This guide will take you step-by-step in planning and designing an inclusive, gamified classroom.

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Click on the arrows next to each topic below to read about that step.

Things to Consider

Initial Questions

Learning Context

Learner Barriers and Challenges

Things to Consider
Steps to Inclusive Gamification

Steps to Inclusive Gamification

Identifying Inclusive Classroom Goals

Identifying Goals of Gamification

Finding Solutions to Barriers and Challenges

Start Designing (Full Design Plan)

Universal Design Cycle

Gamification Design Points

Combining Gamification and UDL (Full Design Plan)

Start Designing (Full Design Plan)

Universal Design for Gamified Learning

 2020 by Hannah Nicole Taylor. Proudly created with Wix.com

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